Left of albedo you will see a little circle. A ball says "hair left" find the texture material that says "hair left"). Drag all the texture files into the material folder (you may want to select the right material for the right ball. Optional: you may want to download "unity shaders master" for better graphical texture. Make sure ALL the balls will become white. A square and if you click on it the a paint window will show up. Then you will see right of "albedo" on your right screen. Select every ball (hold left control and click on each ball to multi select). Make new folder and give the folder the name of your current avatar.ĭrag the fbx into your avatar folder and a new folder would be created named "materials"Įnter the material folder and you will see those balls. Mostly on devian art everything is rigged and fine. Import the XPS file into blender and change (if needed) the faces below 20k. Move over there and pick the first one out of the 3. Then go to import and below "source engine" you will see a new tab for XPS. Go.to user preference and check import/export. You will need to download the XPS tool blender add on. You should always try to add it into blender first.
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